DISCOVERY

#pausemenu 1

#map map5.pcx 45.0 15000.0 400.0 12200.0 5.0 90.0


// player

#model 1 7
	#file enfin_revertir.shp
	#position 10500.0 11800.0 1600.0
	//#position 8920.0 200.0 13200.0
	#orientation 0.0 115.0 0.0
	#enemystatus 1
#end_model

#alienlight
	#object 1
	#bind_to_headlight
	#ambient 0.0 0.0 0.0 0.0
	#diffuse 0.5 0.7 1.0 1.0
	#specular 0.5 0.7 1.0 1.0
	#attenuation 0.00003
#end_alienlight

// akira

#model 2 8
	#file baseship.shp
	#position 10200.0 12000.0 1600.0
	#orientation 0.0 160.0 0.0
	#enemystatus 1
#end_model

// 2 cobras

#model 3 8
	#file cobra.shp
	#position 10400.0 11850.0 1580.0
	#orientation 0.0 -160.0 0.0
	#enemystatus 1
#end_model

#model 4 8
	#file cobra.shp
	#position 10450.0 11800.0 1620.0
	#orientation 0.0 -164.0 0.0
	#enemystatus 1
#end_model



// ---------- enemy base ------------

// 5 turrets first

// turret 1
#model 10 5
	#file turret.shp
	#position 5200.0 10935.0 6100.0
	#orientation 0.0 10.0 0.0
	#enemystatus 0
#end_model

#model 11 6
	#file turret_head.shp
	#position 5200.0 10965.0 6100.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
#end_model

// turret 2
#model 12 5
	#file turret.shp
	#position 5600.0 10935.0 6040.0
	#orientation 0.0 0.0 0.0
	#enemystatus 0
#end_model

#model 13 6
	#file turret_head.shp
	#position 5600.0 10965.0 6040.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
#end_model

// turret 3
#model 14 5
	#file turret.shp
	#position 5580.0 10935.0 5570.0
	#orientation 0.0 250.0 0.0
	#enemystatus 0
#end_model

#model 15 6
	#file turret_head.shp
	#position 5580.0 10965.0 5570.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
#end_model

// turret 4
#model 16 5
	#file turret.shp
	#position 5260.0 10935.0 5620.0
	#orientation 0.0 150.0 0.0
	#enemystatus 0
#end_model

#model 17 6
	#file turret_head.shp
	#position 5260.0 10965.0 5620.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
#end_model

// turret 5
#model 18 5
	#file turret.shp
	#position 5460.0 10935.0 5820.0
	#orientation 0.0 50.0 0.0
	#enemystatus 0
#end_model

#model 19 6
	#file turret_head.shp
	#position 5460.0 10965.0 5820.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
#end_model

// defending protector and freelancer

#model 20 8
	#file protector.shp
	#position 5650.0 11200.0 5920.0
	#orientation 0.0 170.0 0.0
	#enemystatus 2
#end_model

#model 21 8
	#file freelancer.shp
	#position 5600.0 11200.0 5840.0
	#orientation 0.0 170.0 0.0
	#enemystatus 2
#end_model


// communication antennae

#model 22 5
	#file antenna.shp
	#position 5300.0 10935.0 5900.0
	#orientation 0.0 -30.0 0.0
	#enemystatus 2
#end_model

#model 23 5
	#file antenna.shp
	#position 5500.0 10935.0 5660.0
	#orientation 0.0 140.0 0.0
	#enemystatus 2
#end_model

#model 24 5
	#file antenna.shp
	#position 5600.0 10935.0 5920.0
	#orientation 0.0 -130.0 0.0
	#enemystatus 2
#end_model


// divers

#model 25 5
	#file diver.shp
	#position 5570.0 10935.0 5920.0
	#orientation 0.0 80.0 0.0
	#enemystatus 0
#end_model

#model 26 5
	#file diver.shp
	#position 5570.0 10935.0 5910.0
	#orientation 0.0 -90.0 0.0
	#enemystatus 0
#end_model

#model 27 5
	#file diver.shp
	#position 5310.0 10935.0 5870.0
	#orientation 0.0 -60.0 0.0
	#enemystatus 0
#end_model

#model 28 5
	#file diver.shp
	#position 5450.0 10935.0 6070.0
	#orientation 0.0 -176.0 0.0
	#enemystatus 0
#end_model

#model 29 5
	#file diver.shp
	#position 5420.0 10935.0 6074.0
	#orientation 0.0 173.0 0.0
	#enemystatus 0
#end_model

#model 30 5
	#file diver.shp
	#position 5400.0 10935.0 6080.0
	#orientation 0.0 -6.0 0.0
	#enemystatus 0
#end_model

// 6 lights

#model 81 5
	#file light.shp
	#position 5230.0 10935.0 6120.0
	#orientation -290.0 0.0 0.0
	#enemystatus 0
#end_model

#model 82 5
	#file light.shp
	#position 5238.0 10935.0 6120.0
	#orientation -230.0 0.0 0.0
	#enemystatus 0
#end_model

#model 83 5
	#file light.shp
	#position 5305.0 10935.0 6120.0
	#orientation -290.0 0.0 0.0
	#enemystatus 0
#end_model

#model 84 5
	#file light.shp
	#position 5313.0 10935.0 6120.0
	#orientation -230.0 0.0 0.0
	#enemystatus 0
#end_model

#model 85 5
	#file light.shp
	#position 5380.0 10935.0 6120.0
	#orientation -290.0 0.0 0.0
	#enemystatus 0
#end_model

#model 86 5
	#file light.shp
	#position 5388.0 10935.0 6120.0
	#orientation -230.0 0.0 0.0
	#enemystatus 0
#end_model




// ----- base buildings

#model 70 5
	#file hangar.shp
	#position 5370.0 10935.0 5900.0
	#orientation 0.0 180.0 0.0
	#enemystatus 2
#end_model

#model 71 5
	#file hangar.shp
	#position 5440.0 10935.0 5900.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
#end_model

#model 72 5
	#file hangar.shp
	#position 5510.0 10935.0 5900.0
	#orientation 0.0 180.0 0.0
	#enemystatus 2
#end_model

// base fuel tanks

#model 73 5
	#file tank.shp
	#position 5380.0 10935.0 5700.0
	#orientation 0.0 180.0 0.0
	#enemystatus 2
#end_model

#model 74 5
	#file tank.shp
	#position 5440.0 10935.0 5700.0
	#orientation 0.0 180.0 0.0
	#enemystatus 2
#end_model

#model 75 5
	#file tank.shp
	#position 5500.0 10935.0 5700.0
	#orientation 0.0 180.0 0.0
	#enemystatus 2
#end_model

#model 76 5
	#file tank.shp
	#position 5560.0 10935.0 5700.0
	#orientation 0.0 180.0 0.0
	#enemystatus 2
#end_model

#model 77 5
	#file tank.shp
	#position 5390.0 10935.0 5730.0
	#orientation 0.0 180.0 0.0
	#enemystatus 2
#end_model

#model 78 5
	#file tank.shp
	#position 5450.0 10935.0 5730.0
	#orientation 0.0 180.0 0.0
	#enemystatus 2
#end_model

#model 79 5
	#file tank.shp
	#position 5510.0 10935.0 5730.0
	#orientation 0.0 180.0 0.0
	#enemystatus 2
#end_model

#model 80 5
	#file tank.shp
	#position 5570.0 10935.0 5730.0
	#orientation 0.0 180.0 0.0
	#enemystatus 2
#end_model


// ------ incoming transport

#model 35 8
	#file broadliner.shp
	#position 2800.0 11400.0 14650.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
#end_model

// plus escort

#model 31 8
	#file introspective.shp
	#position 2740.0 11400.0 14600.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
	#speed 90.0 45.0
#end_model

#model 32 8
	#file introspective.shp
	#position 2690.0 11500.0 14600.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
	#speed 90.0 45.0
#end_model

#model 33 8
	#file introspective.shp
	#position 2910.0 11400.0 14600.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
	#speed 90.0 45.0
#end_model

#model 34 8
	#file introspective.shp
	#position 2960.0 11500.0 14600.0
	#orientation 0.0 0.0 0.0
	#enemystatus 2
	#speed 90.0 45.0
#end_model


// convoy waypoint

#model 200 9
	#name w7
	#position 5500.0 11000.0 5800.0
	#end_point
#end_model



// -------- ESS site ------------

// ESS

#model 50 5
	#file ess.shp
	#position 8920.0 0.0 13200.0
	#orientation 0.0 10.0 0.0
	#enemystatus 1
#end_model

#alienlight
	#object 50
	#position 0.0 50.0 0.0
	#ambient 0.0 0.0 0.0 0.0
	#diffuse 0.1 0.9 0.0 1.0
	#specular 0.14 0.8 0.3 1.0
	#attenuation 0.00001
#end_alienlight

// huge garzweiler

#model 56 5
	#file g-wheel.shp
	#position 8900.0 0.0 12700.0
	#orientation 0.0 -170.0 0.0
	#enemystatus 2
#end_model

#model 57 5
	#file g-frontarm.shp
	#position 8900.0 0.0 12700.0
	#orientation 0.0 -170.0 0.0
	#enemystatus 2
#end_model

#model 58 5
	#file g-main.shp
	#position 8900.0 0.0 12700.0
	#orientation 0.0 -170.0 0.0
	#enemystatus 2
#end_model

#model 59 5
	#file g-tower1.shp
	#position 8900.0 0.0 12700.0
	#orientation 0.0 -170.0 0.0
	#enemystatus 2
#end_model

#model 60 5
	#file g-tower2.shp
	#position 8900.0 0.0 12700.0
	#orientation 0.0 -170.0 0.0
	#enemystatus 2
#end_model

#model 61 5
	#file g-reararm.shp
	#position 8900.0 0.0 12700.0
	#orientation 0.0 -170.0 0.0
	#enemystatus 2
#end_model

#model 62 5
	#file g-sidearm.shp
	#position 8900.0 0.0 12700.0
	#orientation 0.0 -170.0 0.0
	#enemystatus 2
#end_model

#model 63 5
	#file g-second.shp
	#position 8900.0 0.0 12700.0
	#orientation 0.0 -170.0 0.0
	#enemystatus 2
#end_model

#model 64 5
	#file g-tower3.shp
	#position 8900.0 0.0 12700.0
	#orientation 0.0 -170.0 0.0
	#enemystatus 2
#end_model


// ------ final wing of freelancers -----

#model 87 8
	#file freelancer.shp
	#position 12080.0 3600.0 8600.0
	#orientation 0.0 90.0 0.0
	#enemystatus 2
#end_model

#model 88 8
	#file freelancer.shp
	#position 12080.0 3550.0 8620.0
	#orientation 0.0 85.0 0.0
	#enemystatus 2
#end_model



// ---- player waypoints -------

#model 100 9
	#name w1
	#position 5400.0 11100.0 5500.0
#end_model

#model 101 9
	#name w2
	#position 5360.0 1800.0 9520.0
#end_model

#model 102 9
	#name w3
	#position 9200.0 400.0 12800.0
#end_model

#model 103 9
	#name w4
	#position 12800.0 900.0 10400.0
#end_model

#model 104 9
	#name w5
	#position 10500.0 12000.0 1700.0
	#end_point
#end_model




// -------- paths ----------

// player
#pathlist 1 5 104 103 102 101 100
// 2 cobras
#pathlist 3 1 100
#pathlist 4 1 100
// convoy
#pathlist 35 1 200
#pathlist 31 1 200
#pathlist 32 1 200
#pathlist 33 1 200
#pathlist 34 1 200
//
// -------- targets ---------
// cobras
#targetlist 3 11 22 23 24 31 32 33 34 10 19 11 13 15 17 20 21
#targetlist 4 11 22 23 24 31 32 33 34 10 19 15 11 13 17 21 20
//
// base turrets
#targetlist 11 3 1 3 4
#targetlist 13 3 3 4 1
#targetlist 15 3 3 4 1
#targetlist 17 3 4 1 3
#targetlist 19 3 4 3 1
// base ships
#targetlist 20 3 4 3 1
#targetlist 21 3 3 4 1
// convoy ships
#targetlist 31 3 4 3 1
#targetlist 32 3 3 4 1
#targetlist 33 3 4 1 3
#targetlist 34 3 3 4 1
// freelancer wing
#targetlist 87 1 1
#targetlist 88 1 1

// mission objectives

#num_goals 5
#goal
	#shorttext DESTROY COMMS SYSTEMS
	#destroy 3 22 23 24
#end_goal
#goal
	#shorttext DESTROY TRANSPORTER CONVOY
	#destroy 1 35
#end_goal
#goal
	#shorttext SABOTAGE ENEMY EXCAVATIONS
	#destroy 1 56
#end_goal
#goal
	#shorttext SEARCH FOR E.S.S.
	#reach 1 1 102
	#save 1 50
#end_goal
#goal
	#save 1 2
	#shorttext PROTECT AKIRA FROM ENEMIES
#end_goal